Clustertruck is the product of a developer building a game engine for another game, then suddenly realizing he has a really fun experience. So thus is the history of Clustertruck. Story? Not important here, feel free to make it up on your own. You are an invisible figure traveling on the back of a convoy of uniform, white tractor trailers heading to a predetermined location. Along the path, a slew of obstacles and hazards litter the landscape, causing the trucks to jackknife and cause mayhem. This is ok, because your person moves at an insane speed. The rules are simple; reach the end of the level, and don’t touch anything that isn’t a truck. Anytime you do (which will happen a lot, trust me), you immediately die and return to the start of the level. Over time, you can be granted extra powers to enhance your truck running even more, with spells like slowing down time, a jetpack, and extra mid-air jumps.
The pace is blisteringly fast. You die so often you rarely have time to register that you failed before restarting again. The environments start out very simple, then slowly ramp up into absurdity over time, jumping over trucks in absurd physics-defying landscapes. The game is certainly not without flaws. Since this game is basically a glorified game engine with a couple features added on, the trucks don’t tend to do the same thing with every attempt. One attempt can have you jumping from a truck to another one further ahead, and the other time that truck will have fallen off the map a second ago. Some maps in the later levels can be so rage inducing that you have to step away at times. Lastly, although its packed with 100 levels and plenty of fan made content, I can understand if people find the 15 dollar price tag a bit egregious, as the game can usually be completed within about 4 hours.
If you manage to find it on sale, and enjoy high speed puzzle platformers, then make sure to pick up this little treat
